![]() Find out more in Cineversity's Release 18 quick start and quick tip videos. Release 18 includes lots of enhancements. The OpenGL Viewport disaply now includes previews of reflections, Screen Space Ambient Occlusion and Displacement Mapping. Inverse Ambient Occlusion can help with edge wear and subsurface scattering effects. Support for Allegorithmic substances provides access to fantastic procedural materials. The Shadow Catcher isolates shadows from 3D objects for compositing, while Parallax Mapping enhances the effect of bump maps. With the Thin Film Shader, you can simulate the oily surface of bubbles, oil slicks or fingerprints. Use OpenSubdiv to seamlessly transfer smooth models between applications and enjoy more performance and flexibility when animating and modeling in Cinema 4D. All new interactive knife tools are ready to define new edges by cutting lines, loops, or planes. Motion tracker now offers object tracking, so you can easily replace objects in footage with your own 3D creations. In the Cloner object you can notify greater spacing per step, or distribute clones based on a honeycomb pattern. The Push Apart Effector moves, hides or scales clones to prevent overlaps and you can create and manage complex MoGraph masterpieces with the ReEffector. ![]() The Fracture Voronoi object will tear down walls, and it slices, it dices, it Juliennes with all the procedural power and flexibility of MoGraph. Cinema 4D Release 18 puts powerful new tools in the hands of motion graphics artists, and makes VFX workflows accessible to everyone.
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